Android's application framework lets you create rich and
innovative apps using a set of reusable components. This section explains how
you can build the components that define the building blocks of your app and
how to connect them together using intents.
INTENTS AND INTENT FILTERS
We can discuss this in Intents with detailed.
Using DialogFragments
In this post, I’ll show how to use DialogFragments with the
v4 support library (for backward compatibility on pre-Honeycomb devices) to
show a simple edit dialog and return a result to the calling Activity using an
interface.
Fragments For All
Today we’ve released a static library that exposes the same
Fragments API (as well as the new LoaderManager and a few other classes) so
that applications compatible with Android 1.6 or later can use fragments to
create tablet-compatible user interfaces.
Multithreading for Performance
A good practice in creating responsive applications is to
make sure your main UI thread does the minimum amount of work. Any potentially
long task that may hang your application should be handled in a different
thread.
Managing the Activity Lifecycle
This class explains important lifecycle callback methods
that each Activity instance receives and how you can use them so your activity
does what the user expects and does not consume system resources when your
activity doesn't need them.
Building a Dynamic UI with Fragments
This class shows you how to create a dynamic user experience
with fragments and optimize your app's user experience for devices with different
screen sizes, all while continuing to support devices running versions as old
as Android 1.6.
Sharing Content
This class covers some common ways you can send and receive
content between applications using Intent APIs and the ActionProvider object.
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